Darktide’s Console Release Has Been Delayed


Warhammer 40,000: Darktide, the latest frantic co-op combatant from Warhammer: Vermintide developer, Fatshark, has delayed its console release and seasonal content updates.

While the game launched to a relatively optimistic critical reception, it hit the public sphere in a rough state and has been the subject of criticism from its fanbase thanks to half-baked systems, underdelivered promises, and poor game stability. Currently on Steam, the game has “Mostly Negative” recent user review scores and a “Mixed” lifetime user review score.

To that end, Fatshark has released an open letter to its player base addressing these concerns, announcing that it will be postponing both the planned seasonal content and Xbox Series X|S release of the game, as well as pausing upcoming paid cosmetic drops. , to respond to player feedback in an acceptable manner first. You can see the statement as shared on Twitter below:

We are extremely proud of our ability at Fatshark to deliver a game for millions to enjoy. This was what we set out to do with Warhammer 40,000: Darktide: to make a very engaging and stable game with a depth that will keep you playing for weeks instead of hours.

We did not live up to those expectations.

In the coming months, our sole focus will be to address the feedback many of you have. In particular, we will focus on delivering a complete crafting system, a more rewarding progression loop, and continue to work on game stability and performance optimization.

This also means we will be postponing the rollout of seasonal content and the launch of the Xbox Series X|S. We will also suspend the upcoming releases of premium cosmetics. We just couldn’t continue down this road knowing that we didn’t cover many feedback points in the game today.

Thanks for playing and providing feedback. We really appreciate it. It has and will continue to help shape the game we love.

Martin Wahlund,
CEO and co-founder of Fatshark

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